<?xml version="1.0" encoding="iso-8859-1" ?>
<rss version="0.92">
<channel>
	<docs>http://backend.userland.com/rss092</docs>
	<title>Vex Fan</title>
	<link>http://www.vexfan.com//</link>
	<description>A community for Vex Robotics fans.</description>
	<managingEditor>noreply@vexfan.com</managingEditor>
	<webMaster>noreply@vexfan.com</webMaster>
	<lastBuildDate>Wed, 10 Mar 2010 07:36:18 GMT</lastBuildDate>
<item>
	<title>RE: How to get RobotC</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2216#2216</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=847&quot; target=&quot;_blank&quot;&gt;vnguyen&lt;/a&gt;&lt;br /&gt;

Posted: Tue Mar 02, 2010 8:30 am (GMT -5)&lt;br /&gt;
Topic Replies: 2&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;ROBOTC just released a 2.0.1 version of ROBOTC. As always, you can download it at &lt;a href=&quot;http://www.robotc.net.&quot; target=&quot;_blank&quot;&gt;www.robotc.net.&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
Direct Link to the page:
&lt;br /&gt;
&lt;a href=&quot;http://www.robotc.net/download/vex/&quot; target=&quot;_blank&quot;&gt;http://www.robotc.net/download/vex/&lt;/a&gt;
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>RE: how to determine the power going to a motor</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2215#2215</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=125&quot; target=&quot;_blank&quot;&gt;MarkO&lt;/a&gt;&lt;br /&gt;
Subject: Re: how to determine the power going to a motor&lt;br /&gt;
Posted: Sun Feb 28, 2010 9:50 pm (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;vox wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Is there a function like &lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;getPWM&amp;#40;&amp;#41;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt; or something that can be used to detect the value that would be going into &lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;setPWM&amp;#40;&amp;#41;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt; at the moment the function is called. 
&lt;br /&gt;

&lt;br /&gt;
I'm looking for something that would be able to detect both input from the remote as well as something programmed in.[/code]&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
As far as knowing how much power is being used by the Motor, that is not possible..
&lt;br /&gt;

&lt;br /&gt;
But as far as knowing the Value, just assign it to a Varaible, and then use the Variable to set the PWM value..
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;
&lt;br /&gt;
#include &amp;quot;UserAPI.h&amp;quot;
&lt;br /&gt;

&lt;br /&gt;
unsigned char Motor_Left; 
&lt;br /&gt;
unsigned char Motor_Right; 
&lt;br /&gt;

&lt;br /&gt;
void main &amp;#40; void &amp;#41;
&lt;br /&gt;
&amp;#123;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; //Assuming Square Bot, Tank Drive
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; while &amp;#40; 1 &amp;#41; // Always TRUE
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;#123;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Motor_Left = GetRxInput &amp;#40; 1 , 3 &amp;#41; ; // Read Controller, assign to Left Motor
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; Motor_Right = GetRxInput &amp;#40; 1 , 2 &amp;#41; ; // Read Controller, assign to Right Motor
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; SetMotor &amp;#40; 3 , Motor_Left &amp;#41; ;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; SetMotor &amp;#40; 2 , Motor_Right &amp;#41; ;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; PrintToScreen &amp;#40; &amp;quot;Left Value -----&amp;gt;%d\n&amp;quot; , &amp;#40;int&amp;#41;Motor_Left &amp;#41; ;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;nbsp; PrintToScreen &amp;#40; &amp;quot;Right Value ---&amp;gt;%d\n&amp;quot; , &amp;#40;int&amp;#41;Motor_Right &amp;#41; ;
&lt;br /&gt;
&amp;nbsp; &amp;nbsp; &amp;nbsp; &amp;#125;
&lt;br /&gt;
&amp;#125;
&lt;br /&gt;

&lt;br /&gt;
&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;_________________&lt;br /&gt;MarkO
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://www.team957.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;FRC Team 957&lt;/a&gt; &amp;quot;2007-2009 Professional Mentor&amp;quot;
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://vex.markdoverholser.com/notice.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/notice.html&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://vex.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://tech.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://tech.markdoverholser.com/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>setting up pneumatics for the first time</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2214#2214</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=845&quot; target=&quot;_blank&quot;&gt;vox&lt;/a&gt;&lt;br /&gt;
Subject: setting up pneumatics for the first time&lt;br /&gt;
Posted: Sun Feb 21, 2010 8:53 pm (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Is there a guide anywhere that shows exactly how to connect a vex pneumatics system that also shows code which corresponds with it?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>how to determine the power going to a motor</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2213#2213</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=845&quot; target=&quot;_blank&quot;&gt;vox&lt;/a&gt;&lt;br /&gt;
Subject: how to determine the power going to a motor&lt;br /&gt;
Posted: Sun Feb 21, 2010 8:51 pm (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Is there a function like &lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;getPWM&amp;#40;&amp;#41;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt; or something that can be used to detect the value that would be going into &lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Code:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;code&quot;&gt;setPWM&amp;#40;&amp;#41;&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt; at the moment the function is called. 
&lt;br /&gt;

&lt;br /&gt;
I'm looking for something that would be able to detect both input from the remote as well as something programmed in.[/code]
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>RE: Another Newby</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2209#2209</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=836&quot; target=&quot;_blank&quot;&gt;HoldYourHover&lt;/a&gt;&lt;br /&gt;

Posted: Wed Feb 17, 2010 2:23 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Thanks for the answer.  I have a new problem.  I can't get my limit switch or any sensor to stop motion.  I have tryed every combination I can find.  If I have a motor on 6 and a sensor on A/D 5 or 6, It will not stop the servo.  I tryed CW and CCW.  I tryed motor port 2 and 3, and every A/D port 1-8.  I downloaded the default code.  All motors run fine.  Just can't limit motion.  Ideas?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>RE: Another Newby</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2201#2201</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=836&quot; target=&quot;_blank&quot;&gt;HoldYourHover&lt;/a&gt;&lt;br /&gt;

Posted: Thu Feb 11, 2010 6:28 am (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I don't know anything about programing but want to learn.  I enjoyed the step by step stuff in the book but want to learn more.  Is there a list of all the drag and drop items and how they are to be used?
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>RE: Another Newby</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2200#2200</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=125&quot; target=&quot;_blank&quot;&gt;MarkO&lt;/a&gt;&lt;br /&gt;
Subject: Re: Another Newby&lt;br /&gt;
Posted: Wed Feb 10, 2010 5:25 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;HoldYourHover wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;If you are wondering, Hold Your Hover is an RC helicopter thing.  I've played with a BoeBot but I enjoy wrenching on VEX more. I have some general questions if someone would be so kind to help me.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;
Sure....
&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;The &amp;quot;Claw&amp;quot; is a VEXplorer thing.  Does it work with VEX?  Should I do something different?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
Yes..  ALL Vex Hardware is compatible between both sets.. 
&lt;br /&gt;

&lt;br /&gt;
The Electronics are more specific..  You can use the Vexplorer motors with the original Vex, but you need the Motor Adapters.
&lt;br /&gt;
 
&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Why buy servos?  Motors can do what they do and also be motors.  Right?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;
Servos are not continuous rotation, since they have built in limits, they can quite accurately return to the same position, by sending the same value to the Servo,  but you can achieve most all of your motion with just the motors.
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;The rivets suck, or is it just me?  Any reason you can't use screws instead?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
Rivets can be quick to insert and remove..  Use the Right Tool for the Job...
&lt;br /&gt;

&lt;br /&gt;

&lt;br /&gt;
&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Quote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;Any better tutorial on easyC?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
&lt;br /&gt;

&lt;br /&gt;
Better than What??
&lt;br /&gt;_________________&lt;br /&gt;MarkO
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://www.team957.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;FRC Team 957&lt;/a&gt; &amp;quot;2007-2009 Professional Mentor&amp;quot;
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://vex.markdoverholser.com/notice.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/notice.html&lt;/a&gt;
&lt;br /&gt;

&lt;br /&gt;
&lt;a href=&quot;http://vex.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/&lt;/a&gt;
&lt;br /&gt;
&lt;a href=&quot;http://tech.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://tech.markdoverholser.com/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>R2 Work Again</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2195#2195</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=5&quot; target=&quot;_blank&quot;&gt;ctx32&lt;/a&gt;&lt;br /&gt;
Subject: R2 Work Again&lt;br /&gt;
Posted: Mon Feb 08, 2010 7:15 pm (GMT -5)&lt;br /&gt;
Topic Replies: 0&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;Hi guys,
&lt;br /&gt;
 I've been working on R2 to get him to the point where I could use the Vex and the time has finally arrived.
&lt;br /&gt;
As usual I need some help again. I have most of the code complete, 
&lt;br /&gt;
But I ran into some areas that I don't know what to do.
&lt;br /&gt;
Here's the code readout.
&lt;br /&gt;
If anyone can help I would appreciate it.
&lt;br /&gt;
Calvin
&lt;br /&gt;

&lt;br /&gt;
#include &amp;quot;Main.h&amp;quot;
&lt;br /&gt;

&lt;br /&gt;
void main ( void )
&lt;br /&gt;
{
&lt;br /&gt;
      int Limit1 = 0; 
&lt;br /&gt;
      int Limit2 = 0; 
&lt;br /&gt;
      int Bumper1 = 0; 
&lt;br /&gt;
      int Bumper2 = 0; 
&lt;br /&gt;
      int Bumper3 = 0; 
&lt;br /&gt;

&lt;br /&gt;
      // Trying to run a small Vex lift up/down with the help of a 12ch. remote 
&lt;br /&gt;
      // Limit switches are staying active !!!!!! 
&lt;br /&gt;
      while ( 1 == 1 )
&lt;br /&gt;
      {
&lt;br /&gt;
            Bumper1 = GetDigitalInput ( 7 ) ; // 12 Channel Remote with Relays
&lt;br /&gt;
            if ( Bumper1 == 0 ) // If 1ch relay is closed
&lt;br /&gt;
            {
&lt;br /&gt;
                  Wait ( 2000 ) ; // After pressing button wait 2 seconds
&lt;br /&gt;
                  SetMotor ( 1 , 255 ) ; // Run motor up
&lt;br /&gt;
            }
&lt;br /&gt;
            else
&lt;br /&gt;
            {
&lt;br /&gt;
                  Limit1 = GetDigitalInput ( 5 ) ; // Top limit switch to stop motor
&lt;br /&gt;
                  if ( Limit1 == 0 ) // If limit switch is closed
&lt;br /&gt;
                  {
&lt;br /&gt;
                        SetMotor ( 1 , 127 ) ; // Stop motor
&lt;br /&gt;
                        Wait ( 4000 ) ; // Wait 4 seconds then turn head
&lt;br /&gt;
                        SetServo ( 2 , 0 ) ; // Turn to the right position
&lt;br /&gt;
                        Wait ( 4000 ) ; // Wait 4 seconds in this position
&lt;br /&gt;
                        SetServo ( 2 , 255 ) ; // Turn to the left position
&lt;br /&gt;
                        Wait ( 4000 ) ; // Wait 4 seconds
&lt;br /&gt;
                        SetServo ( 2 , 127 ) ; // Turn back straight
&lt;br /&gt;
                        Wait ( 2000 ) ; // Wait 2 seconds
&lt;br /&gt;
                        SetServo ( 2 , 0 ) ; // Turn to the right last time
&lt;br /&gt;
                        Wait ( 2000 ) ; // Wait 2 seconds
&lt;br /&gt;
                        SetServo ( 2 , 127 ) ; // Turn back straight
&lt;br /&gt;
                  }
&lt;br /&gt;
                  // Lift is up at this point and the top switch is still pressed 
&lt;br /&gt;
                  // Head continues to turn side to side 
&lt;br /&gt;
            }
&lt;br /&gt;
            // Lift still up and will not return due to top limit  switch !!!!!!! 
&lt;br /&gt;
            // Need a override for the limit switches !!!!!! 
&lt;br /&gt;
            Bumper2 = GetDigitalInput ( 8 ) ; // Same 12ch. Remote with Relays
&lt;br /&gt;
            if ( Bumper2 == 0 ) // If 2ch. Relay is closed
&lt;br /&gt;
            {
&lt;br /&gt;
                  Wait ( 2000 ) ; // After pressing button wait 2 seconds
&lt;br /&gt;
                  SetMotor ( 1 , 0 ) ; // Run Motor Down
&lt;br /&gt;
            }
&lt;br /&gt;
            else
&lt;br /&gt;
            {
&lt;br /&gt;
                  Limit2 = GetDigitalInput ( 6 ) ; // Bottom limit switch to stop motor
&lt;br /&gt;
                  if ( Limit2 == 0 ) // If limit switch is closed
&lt;br /&gt;
                  {
&lt;br /&gt;
                        SetMotor ( 1 , 127 ) ; // Stop motor
&lt;br /&gt;
                  }
&lt;br /&gt;
            }
&lt;br /&gt;
            Bumper3 = GetDigitalInput ( 9 ) ; // Same 12ch. Remote with Relays
&lt;br /&gt;
            if ( Bumper3 == 0 ) // If 3ch. Relay is closed
&lt;br /&gt;
            {
&lt;br /&gt;
                  SetMotor ( 3 , 255 ) ; // Rotation Motor
&lt;br /&gt;
            }
&lt;br /&gt;
            else
&lt;br /&gt;
            {
&lt;br /&gt;
                  SetMotor ( 3 , 127 ) ;
&lt;br /&gt;
            }
&lt;br /&gt;
      }
&lt;br /&gt;
}
&lt;/span&gt;&lt;br /&gt;
</description>
</item>
<item>
	<title>Another Newby</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2194#2194</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=836&quot; target=&quot;_blank&quot;&gt;HoldYourHover&lt;/a&gt;&lt;br /&gt;
Subject: Another Newby&lt;br /&gt;
Posted: Mon Feb 08, 2010 7:50 am (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;If you are wondering, Hold Your Hover is an RC helicopter thing.  I've played with a BoeBot but I enjoy wrenching on VEX more. I have some general questions if someone would be so kind to help me.
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The &amp;quot;Claw&amp;quot; is a VEXplorer thing.  Does it work with VEX?  Should I do something different?
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Why buy servos?  Motors can do what they do and also be motors.  Right?
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The rivets suck, or is it just me?  Any reason you can't use screws instead?
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Any better tutorial on easyC?
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	<title>RE: Private Messages</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2192#2192</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=125&quot; target=&quot;_blank&quot;&gt;MarkO&lt;/a&gt;&lt;br /&gt;

Posted: Thu Jan 21, 2010 4:39 pm (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;Albertane wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;No, I'm sorry but PMs are completely disabled and will stay that way.  You can't read your old PMs and you can't send new ones.  I just checked the database, though, and there are no PMs in your box.&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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Could you &amp;quot;flush out&amp;quot; the two pending messages to me???
&lt;br /&gt;_________________&lt;br /&gt;MarkO
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&lt;a href=&quot;http://www.team957.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;FRC Team 957&lt;/a&gt; &amp;quot;2007-2009 Professional Mentor&amp;quot;
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&lt;a href=&quot;http://vex.markdoverholser.com/notice.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/notice.html&lt;/a&gt;
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&lt;a href=&quot;http://vex.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/&lt;/a&gt;
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&lt;a href=&quot;http://tech.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://tech.markdoverholser.com/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>RE: CAD Models of Standard Vex Parts</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2191#2191</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=125&quot; target=&quot;_blank&quot;&gt;MarkO&lt;/a&gt;&lt;br /&gt;

Posted: Thu Jan 21, 2010 4:38 pm (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;kourtney wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;What is the best CAD to alternate AutoCAD? I am looking for an alternative CAD program to AutoCAD.I need a low cost,but I should use the function of API such as VBA and ARX. Andbody have some suggestions?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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I have heard good things about &lt;a href=&quot;http://www.fastcad.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;FastCad&lt;/a&gt;, and &lt;a href=&quot;http://www.solidworks.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;SolidWorks&lt;/a&gt; is a staple with &lt;a href=&quot;http://www.usfirst.org/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;USFIRST&lt;/a&gt; and other competitions.
&lt;br /&gt;_________________&lt;br /&gt;MarkO
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&lt;a href=&quot;http://www.team957.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;FRC Team 957&lt;/a&gt; &amp;quot;2007-2009 Professional Mentor&amp;quot;
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&lt;a href=&quot;http://vex.markdoverholser.com/notice.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/notice.html&lt;/a&gt;
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&lt;a href=&quot;http://vex.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/&lt;/a&gt;
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&lt;a href=&quot;http://tech.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://tech.markdoverholser.com/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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	<title>RE: What is the most advanced commercially available robot?</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2190#2190</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=125&quot; target=&quot;_blank&quot;&gt;MarkO&lt;/a&gt;&lt;br /&gt;
Subject: Re: What is the most advanced commercially available robot?&lt;br /&gt;
Posted: Thu Jan 21, 2010 4:34 pm (GMT -5)&lt;br /&gt;
Topic Replies: 1&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;&lt;/span&gt;&lt;table width=&quot;90%&quot; cellspacing=&quot;1&quot; cellpadding=&quot;3&quot; border=&quot;0&quot; align=&quot;center&quot;&gt;&lt;tr&gt; 	  &lt;td&gt;&lt;span class=&quot;genmed&quot;&gt;&lt;b&gt;brandiex wrote:&lt;/b&gt;&lt;/span&gt;&lt;/td&gt;	&lt;/tr&gt;	&lt;tr&gt;	  &lt;td class=&quot;quote&quot;&gt;What is the most advanced commercially available robot? It's like the RoboRaptors you see in your local Walmart. What is the most advanced commercially available robot artificial intelligence?&lt;/td&gt;	&lt;/tr&gt;&lt;/table&gt;&lt;span class=&quot;postbody&quot;&gt;
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That is a good question.....
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I am not sure I can give an answer....
&lt;br /&gt;_________________&lt;br /&gt;MarkO
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&lt;a href=&quot;http://www.team957.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;FRC Team 957&lt;/a&gt; &amp;quot;2007-2009 Professional Mentor&amp;quot;
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&lt;a href=&quot;http://vex.markdoverholser.com/notice.html&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/notice.html&lt;/a&gt;
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&lt;a href=&quot;http://vex.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://vex.markdoverholser.com/&lt;/a&gt;
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&lt;a href=&quot;http://tech.markdoverholser.com/&quot; target=&quot;_blank&quot; class=&quot;postlink&quot;&gt;http://tech.markdoverholser.com/&lt;/a&gt;&lt;/span&gt;&lt;br /&gt;
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<item>
	<title>RE: CAD Models of Standard Vex Parts</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2189#2189</link>
	<description>Author: Anonymous&lt;br /&gt;

Posted: Thu Jan 14, 2010 2:24 am (GMT -5)&lt;br /&gt;
Topic Replies: 4&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;What is the best CAD to alternate AutoCAD? I am looking for an alternative CAD program to AutoCAD.I need a low cost,but I should use the function of API such as VBA and ARX. Andbody have some suggestions?
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	<title>RE: Private Messages</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2188#2188</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=2&quot; target=&quot;_blank&quot;&gt;Albertane&lt;/a&gt;&lt;br /&gt;

Posted: Wed Jan 13, 2010 3:38 am (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;No, I'm sorry but PMs are completely disabled and will stay that way.  You can't read your old PMs and you can't send new ones.  I just checked the database, though, and there are no PMs in your box.
&lt;br /&gt;_________________&lt;br /&gt;Riley McArdle&lt;/span&gt;&lt;br /&gt;
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	<title>RE: Private Messages</title>
	<link>http://www.vexfan.com/viewtopic.php?p=2187#2187</link>
	<description>Author: &lt;a href=&quot;http://www.vexfan.com//profile.php?mode=viewprofile&amp;u=755&quot; target=&quot;_blank&quot;&gt;karthick&lt;/a&gt;&lt;br /&gt;
Subject: Private messaging regards&lt;br /&gt;
Posted: Wed Jan 13, 2010 12:24 am (GMT -5)&lt;br /&gt;
Topic Replies: 3&lt;br /&gt;&lt;br /&gt;
&lt;span class="postbody"&gt;I cannot access my old PM. Can I access that? Can I send new PMs in future?
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